It's like these developers have never played a game before and their only playtester is someone who's afraid to bring up issues because he thinks they're not worth bringing up. 100 Graveyard Keeper layouts with comments by u/Dalairen Alpha These guides are very likely outdated and/or in need of an overhaul. The fact that it was released as a full game in this state is not only scummy but an absolute lie. Beginner's guide to Alchemy by LostNoob 26 White Skulls Corpse Guide. I'll say the same as I've said previously: this game is pathetic. There was (and is) no option to just mix two ingredients, at a workstation that is an UPGRADED VERSION OF A PREVIOUS ONE. ![]() but found out that there is a space block of a box. I removed the study table to place him at the far left in the same spot and add a alc shelf to the left. So i placed in the cellar like the following. ![]() because he had a width of 4 and not of 3. Personally I would rather have trunks so I could fit more in the space provided. Did somebody found a way that you can build all neceassary furnitre for the Lab I got the problem that i cant place just one. I like how the alchemy racks get loaded with stuff on the graphic when you fill them. Cosmetic differences only, for decorating purposes I guess. ![]() While jarring and so out of place, especially since the game makes NO ATTEMPT to teach you how to even discover recipes, let alone give you one to start off with, I also discovered on the wiki that there is NO WAY to craft black paint (the only thing I needed, since my goal at the time was to make ink for different prayers). Other than cosmetic and amount of room they take up. So I ground out all the resources I needed, put it together in one of the various, strangely sized positions (Seriously, why make all your workshop locations 3 or 4 tiles wide when you can't rotate half the buildings and they're all 5 tiles long?), and to my surprise I saw that this was the only building that didn't have any recipes. In Graveyard Keeper, you will need to make strange moral decisions which can make or break your progress. I got pretty far along the line when it comes to smithing and woodworking tech, so I figured I would jump straight to an Alchemy Bench II instead of making a tier 1 version and then eventually upgrading it. I tried in the alchemy lab under the church but I cant see the blueprint. If this is intentional, I would honestly be shocked that this was okayed by people making the game and that no one thought that this was an issue. I don't see anyone else complaining about this but I can't help but feel like this has to be a bug.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |